![]() Oddly enough has slightly faster rate of fire and less recoil in lock-on mode which itself can be avoided by firing weapon without aiming down the sights while keeping said bonuses.During beta 1 it also had minimum safety distance of only 1.41 meters, in beta 2, however, it got reverted to prevent its user from taking self-damage. In Perilous Plunder update Seeker Six got several buffs including increased impact (120 -> 125) and explosive (125 -> 160) damage and bigger explosion radius (2.5m -> 3.5m).Despite the common misconception, the Seeker Six rocket does ballistic damage at any range, regardless if it is armed or not.Projectile will collide with either - ZED's hitzone or a collision cylinder.Ballistic damage is applied at all ranges, whether rocket exploded or not. Direct hit with the rocket does two types of the damage - ballistic (capable of damaging specific body parts, essentially it is a big slow bullet) and explosive (only does damage to body). The VLAD-1000 Nailgun gives Berserkers a lightweight, inexpensive option to combat long-range threats and soften larger groups of lesser ZEDs, the HRG Teslauncher offers on-demand EMP damage, and the Eviscerator acts as a hybrid of both melee and a gun, with the ability to block and dole out ranged damage.Projectile travel speed = 50 meters / second.Minimum travel distance for projectile to explode = 3.32 meters.For every locked target will fire one rocket in rapid session. Semi-automatic when firing in lock-on mode without aiming down the sights. Significantly less recoil and slightly faster ROF in lock-on mode. Up to 6 targets can be locked on, ADSing required to lock on the target.Stumble power (rocket explosion) = up to 70.Stumble power (rocket direct hit) = 100.Knockdown power (rocket explosion) = up to 40.Knockdown power (rocket direct hit) = 50. ![]() Gun hit power (rocket direct hit) = 68.Impact is capable of targeting ZED's specific body parts, such as scoring headshots, while explosion only applies damage to ZED's body (main healh pool).Įquip Time = 0.53s, Putdown Time = 0.50s. This weapon does two types of the damage - direct hit that only affects initial target and AOE explosion around this target that also does damage to this target and to other ZEDs within its explosion radius. "- A versatile, high-explosive weapon that can track and engage multiple targets at once." Technical Information Aiming in alt-fire actives a targeting laser and enables guided rockets." "- Fire mode launches an unguided rocket.
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